2022 Update

Radio silence. That’s not always a reassuring sign. Luckily, in Lorebomb’s case, peace and quiet are byproducts of a very busy 2022. Despite running a freelance house with the flexibility to pivot from project to project, I often spend months with a client, walking through more than one stage of development. Not to mention the unknowns. Feature creep. Direction shifts. Focus groups. Funding changes. Building interactive narratives is a tricky business, and even the most agile and experienced of developers need to stay on their toes.   

Bearing all that in mind, I’m pleased to report that 2022 is turning out to be Lorebomb’s biggest year yet! Amazing games and exciting new story opportunities have kept me away from social media, and monopolized my time and energy. (Personally, I wouldn’t want it any other way.) With existing projects for Deck Nine, THQ Nordic, and Funcraft, to compelling work from highly respected new clients, I’m busier than ever… and always keeping my eyes on what lies ahead.  

Keep an on this space, and other platforms, for updates about specific titles as they come to fruition, and don’t ever hesitate to contact me with questions. My best wishes to everyone in their new year.